SHUTDOWN
We were responsible for asset, level creation and lighting for SHUTDOWN, a TOP down Sci-fi wave shooter
Modularly built environments
Every environment asset has been crafted in a way to be able to easily customize any level according to the designer’s intent.
Consistent lighting throughout
We always make sure to keep the whole vision of the project consistent throughout development. For lighting, this means making sure that we keep to a rule-set that includes specific light colours and values. These colours and values should sometimes be creatively broken to help seperate things like areas/rooms with different functions from one another. This makes sure the vision can stay intact whilst also making every area unique.